No dungeons. No dragons (technically). Just six friends playing five characters, and a DM who does all the rest. For an hour at a time, be subjected bear witness to their ill-advised antics, goblin "courtship", and frequent butchering of simple words, as they make their way through the perilous land of Tophec on a quest to obtain for each of them a single wish - the key to what their hearts desire most.
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